A downloadable game for Windows and Linux

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This game was made for Miziziziz’s “Four Game Developers Jam Off the Same Art Kit” series that I was invited to participate in. Each participant had 48 hours to make a game only using art assets from Kenny’s platformer base pack.

The source code can be found here: https://github.com/Gurbx/4-Devs-1-Art-Kit-Jam

You can watch the resulting video by Miziziziz here:

I also made a short video about some of the things I did to achieve the look of the game that you can find here:


StatusReleased
PlatformsWindows, Linux
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
AuthorGurb

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Click download now to get access to the following files:

Windows Build.zip 25 MB
Linux Build.zip 31 MB

Comments

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whats a good name for this game

I liked the colors of the game!

(+1)

Thanks! :)

Hi Phillip, Great game and the source you released is awesome! One thing I could really use help with, in the Scene view I'm only seeing icons and outlines against a black screen. I've tried every option I can find, but can't see the sprites or tiles. What am I missing?  Thanks!

To make the game fade in from black I used a black UI image which fades out with an animation when the game starts (which is kind of a stupid but way to do it). Everything is basically blocked by this image so you need to disable it to see everything else

Haha, you know I saw that image and wondered what it was for, but then kind of dismissed it.  I should have looked a little closer!  Thanks for the reply!

Hey Philip, awesome game! I was just wondering how do you make your normal maps? I think they look really cool! I've tried to make some normal maps of my own but I cannot really get the same effect.

I used a super awesome program called Laigter (you can find it here https://azagaya.itch.io/laigter)

Hi Philip, Just saw your amazing work in this experience. I would love to learn more about how you achieved your projectile particle effect. There were so many small "juicy" effects that I wish I know how to use in this LD46 jam coming up this weekend.

I’m planning on making a short video on how I made the effects soon, but it won’t be out before Ludum dare unfortunately. But in a nutshell, I use multiple particle emitters (basically multiple particle effects layered) and then just mess around with the parameters of the effects a bunch until it looks decent. I’m also using post processing that with the lights add a lot to the overall effect. Good luck with LD46!

That would be super! I will look out for this.

(+1)

I think this game is the most polished out of all 4. Is there any possibility you'll be releasing the source code?

(+1)

Thanks! That could certainly be possible. Just need to clean it up a bit before I do as to not embarrass myself completely. 

I would provide a donation even in the state it is in. Don't be embarrass, you have not seen my T-SQL code that I do for a living and I have bee doing it for 20 years

(+2)

You can now find the source here: https://github.com/Gurbx/4-Devs-1-Art-Kit-Jam

Sorry for the delay! I cleaned it up slightly but it's still a bit messy. I removed the sound just to be safe, as I think some of the sound effects I used were from a asset pack that I bought a while ago.

Hopefully you find it useful! :)

Not sure If you got notified by  the message further down in the thread so I'll just say it here as well. You can find the source here: https://github.com/Gurbx/4-Devs-1-Art-Kit-Jam

I didn't but I thought to revisit the conversation. Thank you so much for this. THANK YOU THANK YOU